Furthermore, they work only if you actually lost health due to attack. Only latter actually negates damage, while the former two shoudn't beĬonsidered as defensive measures. There are three kinds of reflection - flat X damage reflected, %damage reflected and %chance to reflect a missile.Very questionable as a defence mechanic, since it works only if you actually lost health due to attack,īut definitely could be used as a support to your wall of defence. There is a certain modifier on items - %chance to cast fully heal self when you get hit.Later in the game you could go to a great lengths to increase your armor up to 2000+, but it is dwarfed by the raw 30k damage you will receive on ng+++. It is passable as a main defence for the first 30 levels of elite difficulty, but past that you'll be hit for 2k damage in your face, while your armor Armor is generally considered worthless.Usually 110 dexterity is enough to reach dodge cap at level 100. Outlander is notable to be the easiest character to max dodge.You will still see floating text 'blocked' though, which is quite deceptive. Block is mostly useless to engineer, since it applies after the damage absorbtion (force field, aegis of fate).Character with high block usually means quite a few points into vitality. The downside is that shield block doesn't improve much with level, since high-end shields typically have the same inherent %block, additional modifiers not included. 35% chance to reflect missiles is quite common, even really early on. Second, shields are prone to have other defensive modifiers like %reflect. Probably the easiest way to make your characted tougher is to wear a shield.
I've tried to find a complete list, but no luck there. One should be very careful, not everything that appears to be a missile could be reflected. A huge single chunk of %reflect is very good though.
Plain additive stacking the more %reflect you stacked already. etc for every source of missle reflect ).The practical view of it is that you lose some portion of %reflect compared to